Developer
View My LinkedIn Profile
CV
bio
Misinform the AI so they can’t misinform the public!

Guide your character to collect all the stars, the twist is: all players are controlling the character at the same time!

A MIDI sequencer built with ardueno using photo-sensors and laser pointers.
The Planet of the Bübblemyn was peaceful and clean… but then aliens made a huge mess, and now factory waste has gotten all over the garbage and mutated it into monsters. This is a job for a bubble-gun-wielding Bübblemyn janitor! In this bullet heaven, collect power-up items, fight off grime monsters, and press Escape to check out the bestiary and items. And don’t forget your trusty bottle of Mr. Green cleaning solution!
Made in the godot game engine

In this visual novel, tech wizard Greg is a jaded IT guy in an office full of archetypes from pulp novels from the mid-20th century. He deals with support tickets all day, counting the years to his retirement by the minute. But perhaps this one ordinary day will change the future and bring AstonishCorp into the Age of Greg.
Made using a custom scripting language in the godot engine.

(Art By Jolyn Michaelis)
An exploratory, top-down RPG about fixing your own game-jam project from within the game itself. Built with GDQuests OpenRPG framework.

(Art By Jolyn Michaelis)
A object-finding visual novel about rebuilding your crashed spaceship, meeting colorful and fun characters along the way! Made in Unity using a custom-built scripting language.

(Art By Jolyn Michaelis)